@startuml
sprite $more_vert [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000000000001AFFA1000000000000000000000
000000000000000000001EFFFFE100000000000000000000
00000000000000000000AFFFFFFA00000000000000000000
00000000000000000000FFFFFFFF00000000000000000000
00000000000000000000FFFFFFFF00000000000000000000
00000000000000000000AFFFFFFA00000000000000000000
000000000000000000001EFFFFE100000000000000000000
0000000000000000000001AFFA1000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000000000001AFFA1000000000000000000000
000000000000000000001EFFFFE100000000000000000000
00000000000000000000AFFFFFFA00000000000000000000
00000000000000000000FFFFFFFF00000000000000000000
00000000000000000000FFFFFFFF00000000000000000000
00000000000000000000AFFFFFFA00000000000000000000
000000000000000000001EFFFFE100000000000000000000
0000000000000000000001AFFA1000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000000000001AFFA1000000000000000000000
000000000000000000001EFFFFE100000000000000000000
00000000000000000000AFFFFFFA00000000000000000000
00000000000000000000FFFFFFFF00000000000000000000
00000000000000000000FFFFFFFF00000000000000000000
00000000000000000000AFFFFFFA00000000000000000000
000000000000000000001EFFFFE100000000000000000000
0000000000000000000001AFFA1000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_MORE_VERT(_alias) ENTITY(rectangle,black,more_vert,_alias,MATERIAL MORE_VERT)
!define MATERIAL_MORE_VERT(_alias, _label) ENTITY(rectangle,black,more_vert,_label, _alias,MATERIAL MORE_VERT)
!define MATERIAL_MORE_VERT(_alias, _label, _shape) ENTITY(_shape,black,more_vert,_label, _alias,MATERIAL MORE_VERT)
!define MATERIAL_MORE_VERT(_alias, _label, _shape, _color) ENTITY(_shape,_color,more_vert,_label, _alias,MATERIAL MORE_VERT)
skinparam folderBackgroundColor<<MATERIAL MORE_VERT>> White
@enduml